Category Archives: Houdini

Houdini Shader Programming Project

Here is an exercise I used to practice shading in Houdini. The goal was to take a picture and insert a CG model into it and “Shade” it (jargon for texturing and applying a surface material) so that it looks like it belongs in the scene.

So here’s a test. Don’t scroll down too soon, just look at the image below and see if you can tell which object in the scene isn’t real.

Ok, so can you tell what was inserted?
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