So, my 7 year old daughter arrived home from school the other day holding a piece of paper with a bunch of names of the kids in her class written on it. She shows it to us and says excitedly, “These are the kids who signed up to come to my Halloween party!”
“Uh, what party?” was the instant reaction of both my wife and myself.
Well, we had to debate for a while on whether or not to let her have this party. On one hand we were upset because she didn’t talk to us first, but on the other hand, we were impressed that she would take the initiative and plan it out so well—which is much more than I would have even thought to do when I was 7.
I guess you can tell by the painting that I’m featuring on this entry, that we decided to let her have it. This painting is for one of the games she thought of to play: “Pin the Tail on the Werewolf.”
At first I just wanted to do something quickly and wasn’t very concerned if it turned out well or not—I was only thinking that it would used once—so I got some cheap poster board and used some cheap craft acrylics to paint it, but it turned out much better than I thought it would. My wife is even taking it to be laminated so we can reuse it.
If you’ve been following my blog, you know that I’ve been experimenting with painting in Photoshop and trying to get a hand painted texture to it. With the way this came out I’m really getting the itch to brush up on my painting skills (not pun intended).
Pictured here are also a few of the tails. i think I made around 10 of them.
The party is today. There should be about 10 kids coming.
I have a happy daughter.
If you would like to download PDF files to print so you can play “Pin the Tail on the Werewolf” at your next Halloween or Twilight party, see the links below!
This post is a continuation of my first “Illustration Friday: Float” post from the other day. Here I will show the steps that I took to attempt the “textured” feel that you get from actually painting. I use a Wacom Graphire Tablet for drawing on my computer. I’ve used many of them and found the the $99 version was all that I needed.
The first thing I did was bring my rough sketch into photoshop and screen it back to about 25%. Then I created a new layer to trace it on. Using my “Line Brush” I redraw my drawing over my scan. When I do my lines, I have my brush set to 80% opacity with the blending option set to multiply. That way when I re-trace over lines, it darkens it in. I like the texture of my line brush, but not the fuzzy edges, so I go over most of the lines again with my “Round Wet Edge” brush.
Using my “Soft Wet Brush” I laid in my base colors. Having the opacity and flow set to 50% and the blend set to normal. This is meant to just get in the basic color, don’t worry about fully shading or getting the colors solid right now. You can also reduce the opacity of the brush to be very light—as much as 15%.
Next, I use my “Large Texture Brush” and do additional shading and detailing on the image. Set the brush to Multiply and vary the opacity. I also usually do each of these steps on new layers with some of the layer blending set to Multiply.
My final step is to create a new layer and change the brush blending to normal and do a combination of white and yellow highlighting to define some of the light edges and highlights. Still using the “Large Texture Brush.”
Here is the final Drawing. I think the technique could use some refining, but I’m pretty happy with the textures and that it doesn’t have the soft “airbrushy” feel that Photoshop usually gives. As with any advice you receive online, season to taste. This is working for me now, but you may find something that works better for you. If you’d like to share, I’d be more than happy to see.
Here is a detail of the drawing for a closer look at some of the textures.
Whew! This was a long post. I hope nobody fell asleep at their keyboards.
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Instructional designer with eLearning, graphics, and animation expertise. Specifically interested in the use of animation and games for learning.